T.TAO
Localization & Publishing

Build and Release

The Build Settings panel is used to configure the information and parameters required to publish the game to various platforms. It supports iOS, Android, Steam, and more.

Overview

  • Game basic information configuration
  • iOS / macOS platform settings
  • Android platform settings
  • Steam platform settings
  • Splash screen configuration
  • AI usage disclosure auto-detection

Five Configuration Tabs

General

Basic release information for the game.

iOS / macOS

Release configuration for Apple platforms.

Android

Release configuration for the Google Play Store.

Steam

Steamworks store listing configuration.

Splash Screen

Splash screen settings displayed when the game launches.

General Settings

SettingDescription
Game TitleOfficial name of the game
DeveloperDeveloper or studio name
PublisherPublisher name
Versione.g. 1.0.0
Build NumberIncremental build number
Short DescriptionOne-line introduction
Full DescriptionDetailed game description
CopyrightCopyright attribution
Privacy Policy URLPrivacy policy page URL
Support URLTechnical support page URL
Website URLGame official website
Default LanguageDefault language of the game
Content RatingEveryone / Teen / Mature / Adults Only

iOS / macOS Settings

Configuration for publishing to App Store Connect.

SettingDescription
Bundle IdentifierUnique app identifier (e.g. com.studio.mygame)
SKUUnique code in App Store
App NameName displayed on device
SubtitleSubtitle in App Store
KeywordsSearch keywords (comma-separated)
Promotional TextApp Store promotional text
App CategoryGame category selection
Minimum iOS VersionMinimum supported iOS version
Minimum macOS VersionMinimum supported macOS version
Supported DevicesCompatible device types
Team IDApple Developer Team ID
Code Signing IdentitySigning certificate
App Icon PathLocation of app icon file

Android Settings

Configuration for publishing to the Google Play Store.

SettingDescription
Package NameApplication package name (e.g. com.studio.mygame)
Store TitleName displayed in Play Store
App CategoryPlay Store category
Target SDK VersionAndroid target API level
Minimum SDK VersionMinimum supported Android API level
Keystore PathSigning keystore file location
Keystore PasswordKeystore password
Key AliasKey alias
Key PasswordKey password
Feature Graphic PathPlay Store feature graphic path

Steam Settings

Configuration for publishing on Steamworks.

SettingDescription
App IDSteam App ID
Depot IDSteam Depot ID
Store TagsGame type tags
Supported Operating SystemsWindows / macOS / Linux
Minimum System RequirementsHardware minimum requirements description
Recommended System RequirementsHardware recommended requirements description
Controller SupportNone / Partial / Full
Steam SDK PathSDK file location
Rich PresenceEnable Steam Rich Presence
Demo App IDDemo version App ID (optional)

Splash Screen

Configure the splash screen displayed when the game launches.

Alfheim Splash Screen

The engine's default splash screen is always displayed and cannot be disabled. You can adjust:

  • Display Duration: Duration in seconds the splash is shown.
  • Background Color: Background color of the splash screen.

AI Usage Disclosure

Alfheim automatically detects whether the project uses the following AI features:

  • AI image generation
  • AI character dialogue
  • AI translation
  • AI consistency check (Mimir)

If AI usage is detected, a disclosure splash screen is automatically added. You can customize the disclosure text.

Click Re-detect to refresh the detection result.

RAG semantic retrieval in the knowledge base is not counted as AI usage.

Custom Splash Screens

You can add your own splash screens:

  1. Click the Add button.
  2. Specify the splash image path.
  3. Set display duration and background color.

You can add multiple custom splash screens; they will be displayed in sequence.

Tips

  • Before filling in platform settings, it is recommended to complete registration in each platform's developer console.
  • Keep signing-related sensitive information (passwords, keys, etc.) secure.
  • Content rating should be selected honestly based on actual game content; different platforms may have additional review requirements.
  • AI usage disclosure is transparent communication to players; it is recommended to accurately describe the extent of AI involvement in game production.