About Me
Graphics Technical Artist
Hello, my name is Lingheng Tony Tao. I'm a graphics technical artist with a passion for real-time rendering, shader development, and interactive experiences.
I graduated from Carnegie Mellon University's Entertainment Technology Center, where I focused on rendering techniques and tool development. My work spans game development, computer graphics, technical art, and architecture visualization.
Experience
2025
First Fun
Technical Artist β Unannounced Product
2024
Apple
Graphics Engineer β Vision Products Group
2023
Carnegie Mellon University
M.E.T. β Entertainment Technology Center
2017
Carnegie Mellon University
B.A. β Architecture & Computer Science
Skills
Graphics API
OpenGLMetalVulkan
Engine
UnityUnreal Engine
Languages
C++C#HLSLGLSLSwiftPythonMandarinEnglishJapanese
Tools
HoudiniBlenderSubstancePhotoshop