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Game Engine/4 parts
Unreal Engine 4
Working notes from picking up Unreal Engine 4: editor operations, Blueprint nodes, the material editor and lighting.
- 01UE4 #1 Basic OperationsGetting around the Unreal editor: viewport navigation, actors, the content browser and the project layout.2020-07-18 · 3 min read
- 02UE4 #2 Blueprint NodesBlueprint as a language: execution flow versus data flow, and the node vocabulary you end up using every day.2020-08-02 · 5 min read
- 03UE4 #3 Material EditorUnreal's material graph: the base-colour-to-emissive inputs, the common node set, and how material instances keep iteration cheap.2020-08-23 · 5 min read
- 04UE4 #4 Lighting: Directional LightDirectional lights in Unreal — cascaded shadow maps, mobility settings, and the difference between baked and dynamic.2020-09-13 · 3 min read