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Lingheng Tao
Oct 5, 20246 min read
VCS#2 Image Process Documentation
#ComputerScience #ComputerGraphics This is the documentation for the Assignment 2: Image Processing on the kPhone 469s of CMU 15-473/673...
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Lingheng Tao
Sep 26, 20248 min read
VCS #1 Tile-based Renderer Documentation
#ComputerGraphics #ComputerScience This is a blog / documentation for the Assignment 1 for CMU 15-473/673 Visual Computing System. The...
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Lingheng Tao
Jan 10, 20244 min read
Unity Engine #4 MonoBehavior
#GameEngine #UnityEngine #GameProgramming This note mainly talks about what you need to know about MonoBehavior, the script parent class...
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Lingheng Tao
Jan 10, 20247 min read
Unity Engine #3 Patterns
#GameEngine #UnityEngine #GameProgramming This article mainly introduces the design patterns of various types of code. In GoF's book...
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Lingheng Tao
Jan 10, 20243 min read
Unity Engine #2 System / Networking
#GameEngine #UnityEngine #GameProgramming This note is mainly about computer systems and network knowledge. Principles of network...
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Lingheng Tao
Jan 10, 20244 min read
Unity Engine #1 Memory
#UnityEngine #GameEngine #GameProgramming This note is mainly about the memory management of the Unity engine. Basic concepts Unity's...
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Lingheng Tao
Jan 10, 20247 min read
Unity Engine #0 C-Sharp
#GameEngine #GameProgramming #UnityEngine #ProgrammingLanguage This note is mainly about the C# language. A complete understanding of...
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