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This is a virtual reality world build for Building Virtual Worlds Round 3 at CMU Entertainment Technology Center.
The purpose of this assignment is to explore (1) weird platforms, (2) scoping & delivering something in a short window, and (3) giving the guest a fun role to play. In our game, a Temple-Run-like simple game, we are using the DDR Dancing Pad as the input. The player will be required to physically running on the pad in order to move the character.
My role in this project is the technical artist and the gameplay programmer. I was responsible for the fullscreen postprocessing and New Input System-based interactions.
Audition | Demo Recording Video
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